It's easy to dismiss a massively multiplayer online role-playing game that's six years past its peak of 12 million subscribers – and even easier since Activision Blizzard stopped reporting World of Warcraft player numbers last year following yet another round of disappointingly steep declines. However, the scope of the game's latest expansion, Legion, suggest
This article originally appeared on www.rollingstone.com: 'World of Warcraft: Legion': What You Need to Know
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